Table of contents for Adobe Flash CS3 - Getting the most Animating in
- Getting the most Animating in
- Getting the most Animating in Pt.2
- Getting the most Animating in Pt.3
So how could we get the most of animating in flash? For me and many animators that i know the answer is multiple time lines which is also referred to as nested time lines which is basically animations within animations.
So what’s the perfect example of that well i am always coming back to some of the most simplest examples and that is the tried and true vintage bouncing ball animation over here. Now i am gonna go back to the main time line and show you that this is the symbol and i am gone delete it for a time line second just to show you that it is symbol from my library and i can played up here my little preview at the top of the library panel and i am gonna drag another instance of it to the stage here and if i double click it i am gonna enter the edit mode for the symbol and you will see that there is an animation here and its just the ball bouncing.
Well its bouncing in its place. so how could we make a good official use of this animation and the fact that it is been nested allows me to do a couple of things that would be other wise a lot more time consuming.
In case you didn’t see the video in part 1 of this series… here it is again.
This is part of a series of posts, you can read the rest of it by clicking on the links for the Table of Contents at the top of this post.
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